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cccskills
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publishing

Audit or prepare Node3D packages for npm publishing: package metadata, exports/files, versions, lockfiles, npm pack, binary tags/assets, submodule/root release state, and readiness.

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node-3d/node-3d星标 67(GitHub 67 + cccskills 0)

实测评分 未实测

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包含的文件(2)

  • SKILL.md2.1 KB
  • agents/openai.yaml182 B

SKILL.md(原文)

安装前可以查看交给 AI 代理的指令内容。

Publishing

Owns

Package/release readiness and consistency across standalone package + root superproject state.

This skill does not grant side-effect authority. Re-check root AGENTS.md before commit, push, tag, release, or registry operations.

Workflow

  1. Check affected root/submodule status before release-facing edits.
  2. Determine whether release state affects the package repo, root workspace, or both.
  3. Inspect metadata, exports/files, scripts, dependencies, engines, lockfiles, and native install.js when present.
  4. Run narrow validation first; build before npm pack --dry-run. For native package or consumer validation, use normal npm ci so postinstall-managed binary artifacts are present; --ignore-scripts is metadata-only.
  5. Keep npm package versions decoupled from native binary tags unless native artifacts actually changed.
  6. For package content changes, package commit state precedes the root submodule pointer state.
  7. Before declaring publish-ready, verify requested package/root state is clean, coherent, and synchronized with remotes where required by the task.
  8. Every publishable packages/* package is public by project policy. Require publishConfig.access: public in its manifest. After explicit user authorization, publish only by manually dispatching the package's .github/workflows/publish.yml trusted-publishing workflow. Never run or recommend a local authenticated npm publish, add --access public, or offer private-package paths. A missing workflow or trusted-publisher connection is a publication blocker.

Load References

Load .agents/references/publishing-checklist.md for metadata, pack contents, binary-tag decisions, release-state sequencing, or readiness checks.

Load .agents/references/repository-model.md when multiple submodules/workspaces are involved.

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ci

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Maintain Node3D GitHub Actions, reusable CI patterns, install modes, matrices, native/GPU/platform limits, lint/test/build jobs, and validation semantics.

中文简介正在准备中。当前显示原文说明。

node-3d/node-3d672026年10月15日 更新

compute

免费

Work on CUDA, OpenCL, GLSL compute, GL/CUDA or GL/OpenCL interop, GPU data ownership, kernels, argument packing, and compute-driven rendering.

中文简介正在准备中。当前显示原文说明。

node-3d/node-3d672026年10月15日 更新

core

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Work on @node-3d/core browser-like runtime, Document/Window/canvas behavior, WebGL/Three.js compatibility, globals, context and resource behavior.

中文简介正在准备中。当前显示原文说明。

node-3d/node-3d672026年10月15日 更新

deps

免费

Work on Node3D deps-* packages, third-party binaries/headers, getPaths/bin/include contracts, redistribution, provenance, and binary layout consumers.

中文简介正在准备中。当前显示原文说明。

node-3d/node-3d672026年10月15日 更新

docs

免费

Write and maintain Node3D package READMEs, API text, usage snippets, package roles, platform/install notes, and source-backed consumer documentation.

中文简介正在准备中。当前显示原文说明。

node-3d/node-3d672026年10月15日 更新

examples

免费

Create, review, or maintain Node3D runnable examples, consumer-style package imports, feature demos, vendor adaptations, assets, and example validation.

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node-3d/node-3d672026年10月15日 更新

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